# The attribute editable information. type EditableProperty { # Whether the attribute is locked for editing. locked: Boolean! # The reason the attribute is locked for editing. reason: FormattedString } # Represents a generic custom attribute. type Attribute { # Key or name of the attribute. key: String! # Value of the attribute. value: String } # Represents a typed custom attribute. type TypedAttribute { # Key or name of the attribute. key: String! # Value of the attribute. value: String! } # A weight, which includes a numeric value and a unit of measurement. type Weight { # The unit of measurement for value. unit: WeightUnit! # The weight value using the unit system specified with unit. value: Float! }